Angry Pixel
    • Regular Spacecraft – Defending the Mothership
    • Kalamor
    • Regular Spacecraft 2 – Imperial Rumbling
  • Engine
  • About
ES | EN
Regular Spacecraft – Defending the Mothership Kalamor Regular Spacecraft 2 – Imperial Rumbling
Engine
About
ES | EN
  • Introduction and Setup
    • Introduction
    • Requirements
    • Getting Started
      • Overview
      • Setup Vite JavaScript
      • Setup Vite TypeScript
    • General Architecture
  • Core Game Structure
    • The Game Class
    • Entities
    • Components
    • Systems
    • Scenes
    • Managers
      • Overview
      • Asset Manager
      • Scene Manager
      • Time Manager
      • Input Manager
      • Entity Manager
  • Built-in Components
    • Transform
    • AudioPlayer
    • Button
    • TiledWrapper
    • Camera
    • SpriteRenderer
    • TextRenderer
    • TilemapRenderer
    • MaskRenderer
    • GeometricRenderer
    • Darkness Light Renderer
    • VideoRenderer
    • Animator
    • BoxCollider
    • BallCollider
    • PolygonCollider
    • EdgeCollider
    • TilemapCollider
    • RigidBody
  • Math and Geometry
    • Vector2
    • Rectangle
    • Utils
  • Additional Documentation
    • API Docs Reference
    • Best Practices

Getting Started

In this section, you’ll find how to create a basic project using Angry Pixel Engine.

Quick Guides

  • Creating a JavaScript project with Vite
  • Creating a TypeScript project with Vite
← Previous Requirements Next → Setup Vite JavaScript

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  • Quick Guides
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