Interface TiledObjectLayer

interface TiledObjectLayer {
    draworder: string;
    id: number;
    name: string;
    objects: TiledObject[];
    opacity: number;
    properties?: TiledProperty[];
    type: "objectgroup";
    visible: true;
    x: number;
    y: number;
}

Properties

draworder: string
id: number
name: string
objects: TiledObject[]
opacity: number
properties?: TiledProperty[]
type: "objectgroup"
visible: true
x: number
y: number