TilemapRenderer component configuration
const tilemapRenderer = new TilemapRenderer({ layer: "Default", tileset: { image: this.assetManager.getImage("tileset.png"), width: 10, tileWidth: 32, tileHeight: 32, margin: new Vector2(0, 0), spacing: new Vector2(0, 0) }, data: [1, 2, 3, 4], chunks: [], width: 2, height: 2, tileWidth: 32, tileHeight: 32, tintColor: "#FFFFFF", maskColor: "#FF0000", maskColorMix: 0, opacity: 1, smooth: false}); Copy
const tilemapRenderer = new TilemapRenderer({ layer: "Default", tileset: { image: this.assetManager.getImage("tileset.png"), width: 10, tileWidth: 32, tileHeight: 32, margin: new Vector2(0, 0), spacing: new Vector2(0, 0) }, data: [1, 2, 3, 4], chunks: [], width: 2, height: 2, tileWidth: 32, tileHeight: 32, tintColor: "#FFFFFF", maskColor: "#FF0000", maskColorMix: 0, opacity: 1, smooth: false});
TilemapRenderer component configuration
Example