Optional
options: Partial<TilemapRendererOptions>Array of tile data split into chunks
Array of tiles. ID 0 (zero) represents empty space.
The height of the tilemap (in tiles)
The render layer
Change the opacity between 1 and 0
TRUE for smooth pixels (not recommended for pixel art)
The height of the tile to render
The Tileset instance
The width of the tile to render
Define a color for tinting the tiles
The width of the tilemap (in tiles)
The TilemapRenderer component allows you to render a tile map defined by an array of tile ids, using an instance of the TileSet object.